

The Ura refugees in Caelondia had managed to conform to their new environment. They had to stay for life, and weren’t allowed outside the Walls. Instead, the Caels gave the refugees a special form of citizenship in their City. Allowing it would risk revealing their weaknesses. They didn’t want their secrets leaked outside the City. Some of their people got displaced during the war, and had to seek refuge in Caelondia.īut when the hostilities ceased, the Caels refused to let them go. They surrendered and retreated back to the Tazal Terminals.

The Ura stood no chance against this overwhelming strength. Plus, they also had the Rippling Walls protecting their City. The latter had more devastating weapons and tech. The Ura fought hard with blade and guile. Thus, open conflict broke out between the two races. So they decided that if they couldn’t live in peace, then neither would the Caelondians. The Rails also disrupted their way of life. It was a violation of their territorial sovereignty. The Caels’ encroachment didn’t sit well with the Ura. Then they started connecting their holdings.īut their paths also led them deep into Ura territory. They marked Point Lemaign as the hub of their railway network. So, they began laying down the Grand Rails. All they needed was a better way to haul their cargo by bulk. They had the means to exploit the Quarry. The Ura-Caelondian WarĪs it did, so too grew the greed of its citizens.

These crystals contained a vast amount of energy, and the Caels used them to power their City. Specifically, it had a substantial deposit of Cores. They purchased it for a pittance, considering the riches the Quarry held. They used them as cheap labor, which helped them expand the City.Īs part of their expansionism, they later bought from the Ura the area that’d be later known as Burstone Quarry. The Windbags, balloon-like creatures who can grow up to the size of a building.
#Name of bastion main character skin
